Virtual Reality Changes Architecture: DESVIX Brings a Revolution in Spatial Work
Virtual reality is transforming the way architects, developers, and cities experience space. In Prague, live VR scenes are already supporting major projects such as Nový Opatov, Rohan City, and Nové Jesenice. According to Michal Šourek, founder of DESVIX, “In architecture, the primary material is space — not volume, not decoration, but space itself. Live VR scenes allow architects to work with space directly and diachronically, in a way that is inherent to architecture.”
From Passive Viewer to Active Participant
For decades, architectural visualization relied on perspectives, moodboards, and film sequences. However, these methods keep the viewer as a passive observer.
“An open VR scene provides freedom of movement, the ability to view from any angle, change designs in real time, and collaborate,” adds Michal Šourek. Moreover, this approach is more objective and demonstrable than simply creating a ‘wow effect.’ While a basic visualization can attract clients, engaging them fully requires inviting them to walk through an open VR scene and experience the space themselves.
Real-Time Design and Collaboration
Open VR scenes enable real-time adjustments and collaborative work that were impossible with traditional 2D tools. Architects, planners, and developers can experiment with layouts, materials, and spatial arrangements instantly. Consequently, decisions are made faster, and design quality improves because all participants can see the impact of changes immediately.
In addition, live VR supports synchronous collaboration among multiple stakeholders. Team members can navigate the same virtual environment simultaneously, discuss proposals, and test alternatives — which greatly reduces misunderstandings and accelerates approval processes.
““In architecture, the primary material is space — not volume, not decoration, but above all the space itself.”
ASB-portal.cz
Beyond Visualization: Experiencing Architecture Intuitively
VR allows stakeholders to perceive scale, proportions, and relationships intuitively. For example, they can walk through streets, offices, or public spaces before they exist in reality. Furthermore, immersive experiences reveal potential issues that might be overlooked in traditional plans, helping prevent costly mistakes.
As a result, virtual reality not only serves as a communication tool but also as a decision-making and design platform, bringing architecture closer to how humans naturally experience and understand space. This revolution is changing architecture from a static representation into a dynamic, participatory process.
Additionally, the outputs included 360° visualizations and videos, which were shared on the project website and on Mapy.cz. As a result, the urban planning process became more transparent. Furthermore, this approach reduced the risk of misinterpretation and errors during construction, while improving collaboration among all participants.